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AYSO Area 11V

US Soccer Player Development Initiatives
AYSO Implementation


In order to attract, develop and retain players and to align with International standards for youth development, U.S Soccer has mandated specific standards for all members of U.S. Soccer which are known as Player Development Initiatives (PDI). As a member of U.S. Soccer, AYSO has implemented PDI as outlined below.

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AYSO National Rules and Regulations with PDI included: Click Here

Birth Year Registration

  • Players are registered according to a January 1 to December 31 calendar
  • 6U
    6 Years old
    and younger
    8U
    8 Years old
    and younger
    10U
    10 Years old
    and younger
    12U
    12 Years old
    and younger

        
    2020 - 21 Season Born 2016 or Before Born 2014 or Before Born 2012 or Before Born 2010 or Before
    2021 - 22 SeasonBorn 2017 or Before Born 2015 or Before Born 2013 or BeforeBorn 2011 or Before 
    2022 - 23 Season  Born 2018 or Before  Born 2016 or BeforeBorn 2014 or BeforeBorn 2012 or Before 
    2023 - 24 SeasonBorn 2019 or Before Born 2017 or BeforeBorn 2015 or BeforeBorn 2013 or Before 
    2024 - 25 Season Born 2020 or Before Born 2018 or BeforeBorn 2016 or BeforeBorn 2014 or Before
    2025 - 26 Season Born 2021 or BeforeBorn 2019 or BeforeBorn 2017 or BeforeBorn 2015 or Before
Small Sided Games

  • Develop improved skills with the ball
    • Players improve confidence and comfort with basic ball skills (dribbling, trapping, passing, etc...) 
  • Develop intelligence with and without the ball
    • Promote faster decisions and better awareness 
    • Develop partnerships within the team   
6U
6 Years old
and younger
8U
8 Years old
and younger
10U
10 Years old
and younger
12U
12 Years old
and younger
Field Size
Ranges
 (yards)
Length: 25 - 35
Width: 15 - 25
Length: 25 - 35
Width: 15 - 25
Length: 55 - 65
Width: 35 - 45
Length: 70 - 80
Width: 45 - 55
Maximum
Goal Size
(feet)
Height: 4
Width: 6
Height: 4
Width: 6
Height: 4
Width: 6
Height: 4
Width: 6
Ball Size 3 3 4 4
Players 4v4
No GK
4v4
No GK
7v7
GK
9v9
GK
Game Time
(minutes)
4x10 4x10 2x25 2x30
Offside No No Yes Yes


Player Development Philosophy 6U and 8U

  • Formal games are not needed so playing with and against teammates at the end of each training session (1-2 per week) should be sufficient
  • Formal rosters and teams are not needed so having a flexible and fluid approach to training and playing is recommended
  • Results and standings should not be recorded
  • Travel should be limited as much as possible
  • Players should not be participating in events (tournaments, showcases, festivals, etc.)
  • Remember that safety and fun are the top priorities so make adjustments as needed to ensure both are being promoted

Concussion Initiative 6U and 8U

  • Per U.S. Soccer’s Concussion Initiative, if a player is suspected to have a head injury the referee* is instructed to stop play to allow for treatment/evaluation as needed
  • If the player leaves the field of play for additional evaluation, a substitution can be made in that moment
  • The player with the suspected head injury may not return to the game unless a Health Care Professional (HCP) or Certified Athletic Trainer (ATC) has cleared the player
  • Any coach or parent insisting on returning the player to the game without approved clearance will result in the referee* ending the game
    *Since there is no referee in 6U and 8U, this responsibility falls to the coaches and parents involved
  • Deliberate heading is not allowed in 6U and 8U games
  • If a player deliberately heads the ball in a game, an indirect free kick should be awarded to the opposing team from the spot of the offense
  • In a controlled and individual environment (where heading is an isolated skill being taught away from any form of opposition or other aspects of the game), the use of lightweight balls (foam, balloon, etc.) would be acceptable for teaching heading technique


Player Development Philosophy 10U

  • The training-to-game ratio should be 2-3 training sessions per game played
  • Rosters should include no more than 12 players
  • Players should participate in no more than 20 games per calendar year and in no more than one game per day
  • Every player should play a minimum of 50% of the time in each game
  • Results and standings should not be recorded
  • Players should have a minimum of 2 rest days per week during the season along with planned breaks from organized soccer during the calendar year
  • Any travel should be limited to no more than an hour away
  • Events (tournaments, showcases, festivals, etc.) should provide a predetermined number of games with no advancement, placement games or champions

Concussion Initiative 10U

  • Deliberate heading is not allowed in 10U games
  •  Per U.S. Soccer’s Concussion Initiative, if a player is suspected to have a head injury the referee is instructed to stop play to allow for treatment/evaluation as needed
  •  In a controlled and individual environment (where heading is an isolated skill being taught away from any form of opposition or other aspects of the game), the use of lightweight balls (foam, balloon, etc.) would be acceptable for teaching heading technique
  •  If a player deliberately heads the ball in a game, an indirect free kick should be awarded to the opposing team from the spot of the offense
  •  If the deliberate header occurs within the goal area, the indirect free kick should be taken on the goal area line parallel to the goal line at the nearest point to where the infringement occurred
  •  If the player leaves the field of play for additional evaluation, a substitution can be made in that moment
  •  The player with the suspected head injury may not return to the game unless a Health Care Professional (HCP) or Certified Athletic Trainer (ATC) has cleared the player
  •  Any coach or parent insisting on returning the player to the game without approved clearance could result in the referee ending the game


Build Out Line 10U

  • The build out line promotes playing the ball out of the back in a less pressured setting
  • When the goalkeeper has the ball in his or her hands during play from the opponent, the opposing team must move behind the build out line until the ball is put into play
  • Once the opposing team is behind the build out line, the goalkeeper can pass, throw or roll the ball into play before or beyond the build out line. (punts and drop kicks are not allowed)
  • If a goalkeeper punts or drop kicks the ball, an indirect free kick should be awarded to the opposing team from the spot of the offense
  • If the punt or drop kick occurs within the goal area, the indirect free kick should be taken on the goal area line parallel to the goal line at the nearest point to where the infringement occurred
  • After the ball is put into play by the goalkeeper, the opposing team can cross the build out line and play resumes as normal
  • The opposing team must also move behind the build out line until the ball leaves the penalty area.
  • The build out line will also be used to denote where offside offenses can be called
  • Players cannot be judged to be in an offside position between the halfway line and the build out line
  • Players can be judged to be in an offside position between the build out line and goal line

Build Out Line Practical Applications 10U

  • Ideally, the goalkeeper will wait to put the ball into play once all opponents are past the build out line
  • However, the goalkeeper can put the ball into play sooner but he or she does so accepting the positioning of the opponents and the consequences of how play resumes
  • To support the intent of the development rule, coaches and referees should be mindful of any intentional delays being caused by opponents not retreating in a timely manner or encroaching over the build out line prior to the ball being put into play
  • Coaches are responsible for addressing these types of issues with their players
  • Referees can manage the situation with misconduct if deemed appropriate
  • Referees should be flexible when enforcing the 6 second rule and counting the time of possession should only begin when all opponents have moved behind the build out line

Player Development Philosophy 12U

  • When the goalkeeper has the ball in his or her hands during play from the opponent, the goalkeeper can pass, throw or roll the ball into play
  • The training-to-game ratio should be 2-3 training sessions per game played
  • Rosters should include no more than 16 players
  • Players should participate in no more than 30 games per calendar year and in no more than one game per day
  • Every player should play a minimum of 50% of the time in each game
  • Players should have a minimum of 2 rest days per week during the season along with planned breaks from organized soccer during the calendar year
  • Events (ex: tournaments, showcases, festivals, etc.) should provide a predetermined number of games with no advancement, placement games or champions

Concussion Initiative 12U

  • Deliberate heading is not allowed in 12U games
  • If a player deliberately heads the ball in a game, an indirect free kick should be awarded to the opposing team from the spot of the offense
  • If the deliberate header occurs within the goal area, the indirect free kick should be taken on the goal area line parallel to the goal line at the nearest point to where the infringement occurred
  • Per U.S. Soccer’s Concussion Initiative, if a player is suspected to have a head injury the referee is instructed to stop play to allow for treatment/evaluation as needed
  • If the player leaves the field of play for additional evaluation, a substitution can be made in that moment
  • The player with the suspected head injury may not return to the game unless a Health Care Professional (HCP) or Certified Athletic Trainer (ATC) has cleared the player
  • Any coach or parent insisting on returning the player to the game without approved clearance could result in the referee ending the game
  • In a controlled and individual environment (where heading is an isolated skill being taught away from any form of opposition or other aspects of the game), the use of lightweight balls (foam, balloon, etc.) would be acceptable for teaching heading technique

 

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